The cheese in the picture is prolly worse FEPs than a couple dozen stockpiles of spitroast fish. Not saying they're not overtuned, but this picture doesn't make them seem overtuned.Nightdawg wrote:
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SnuggleSnail
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Re: Game Development: Yule Rat
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
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Nightdawg
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Re: Game Development: Yule Rat
SnuggleSnail wrote:The cheese in the picture is prolly worse FEPs than a couple dozen stockpiles of spitroast fish. Not saying they're not overtuned, but this picture doesn't make them seem overtuned.Nightdawg wrote:
Surely you're not comparing the ability to get q150 MBC, Oscypki or Sunlit Stilton to q20 spitroasted fish
Also you actually need to be outside of your walls to get that fish... xd
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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SnuggleSnail
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Re: Game Development: Yule Rat
Pretty sure eating Q150 MBC on the first week of the world would be actively detrimental unless you have ///a lot/// of it, and having a half cupboard of Q150 MBC RN is probably worse than having a cupboard of driftkelp. Also there is no MBC in that picture
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/
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Nightdawg
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Re: Game Development: Yule Rat
SnuggleSnail wrote:Pretty sure eating Q150 MBC on the first week of the world would be actively detrimental unless you have ///a lot/// of it, and having a half cupboard of Q150 MBC RN is probably worse than having a cupboard of driftkelp. Also there is no MBC in that picture
My point was just the amount of cheese you get out of one dungeon. There's no MBC in that particular picture, but that doesn't mean you can't get it lol
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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noindyfikator
- Posts: 1478
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Re: Game Development: Yule Rat

RATMA DUNG VERY GOOD, STATS GOES BRRRR.
It's kinda funny how they decided to destroy the world and go on few weeks/months holidays
Last edited by noindyfikator on Sat Dec 28, 2024 12:24 pm, edited 1 time in total.
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Uriel
- Posts: 766
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Re: Game Development: Yule Rat
I have no hope on testers… but maybe You can consult new patches so things like this won’t happen 
As for this dungeon, I builded 40 houses. To this point no dungeon has spawned. Factions only can abuse this system a lot with shit ton of bots. Loot has to be decreased in terms of quality and variatons of cheese - and we should be fine.
As for this dungeon, I builded 40 houses. To this point no dungeon has spawned. Factions only can abuse this system a lot with shit ton of bots. Loot has to be decreased in terms of quality and variatons of cheese - and we should be fine.
Last edited by Uriel on Sat Dec 28, 2024 11:12 am, edited 1 time in total.
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Fostik
- Posts: 2519
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- Location: EU
Re: Game Development: Yule Rat
Yeah they did consult for 1 hour on stream before patch, they're too secretive to share patch info to anyoneUriel wrote:I have no hope on testers… but maybe You can consult new patches sonthings like this won’t happen
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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caz
- Posts: 542
- Joined: Fri Jul 16, 2010 7:27 pm
Re: Game Development: Yule Rat
Ye we still didn't manage to spawn one with similar amount of houses, even made sure to cover extra gridsUriel wrote:I have no hope on testers… but maybe You can consult new patches so things like this won’t happen
As for this dungeon, I builded 40 houses. To this point no dungeon has spawned. Factions only can abuse this system a lot with shit ton of bots. Loot has to be decreased in terms of quality and variatons of cheese - and we should be fine.
Idc about the cheese at this point I just wanna try out the dungeon and get the crown and cloth
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Nightdawg
- Posts: 2637
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Re: Game Development: Yule Rat
God forbid they actually ask somebody who plays this game anything before pushing patches, amirite fellas?Fostik wrote:Yeah they did consult for 1 hour on stream before patch, they're too secretive to share patch info to anyoneUriel wrote:I have no hope on testers… but maybe You can consult new patches sonthings like this won’t happen
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Game Development: Yule Rat
So... are the yule crackers supposed to explode or something? Seems like a missed opportunity if you can't ignite them for some fireworks.
