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Crest
- Posts: 45
- Joined: Mon May 05, 2025 2:12 am
Re: Game Development: Silken Sled
Honestly? Great update. Love inventory slots, love the mask and shoulder slot idea and everything else looks good too.
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Tarlog
- Posts: 18
- Joined: Sun Sep 03, 2017 6:56 pm
Re: Game Development: Silken Sled
Tasty update, looks cooler than before - new items and mechs in game, not a limitation like bloodstone wall in mine and so
Thx a lot!
Thx a lot!
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TemuSoldier
- Posts: 207
- Joined: Fri Oct 31, 2025 7:19 am
Re: Game Development: Silken Sled
not gonna pay 7 bucks to be a Glowie but silk backpack is nice
jord’s strongest soldier
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Girth
- Posts: 65
- Joined: Sun Jan 19, 2025 6:30 pm
Re: Game Development: Silken Sled
new bis?
easier wounds
more slots!
the hearthlings grow stronger
i have been thinking about the rage/gate changes. a huge change in favor of pve players, as they will now always have the safety of their gates... at the cost of a few features. I kind of like this and i kind of dont, so that's probably an indication of balance.
tell w16.1 that wine glance owes me money. i cant find it anywhere.
how long until we get pauldrons for the steel set
easier wounds
more slots!
the hearthlings grow stronger
i have been thinking about the rage/gate changes. a huge change in favor of pve players, as they will now always have the safety of their gates... at the cost of a few features. I kind of like this and i kind of dont, so that's probably an indication of balance.
tell w16.1 that wine glance owes me money. i cant find it anywhere.
how long until we get pauldrons for the steel set
another stupid day of my worthless hermit life
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Ardennesss
- Posts: 1171
- Joined: Sun Oct 06, 2013 4:22 pm
Re: Game Development: Silken Sled
Still selling this lie eh?jorb wrote:[*] Our primary development direction is toward object-controlled-objects.
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Game Development: Silken Sled
unfortunate, it'd be nice to be able to fill alt desks without having to log them in or villagers while they are offlinejorb wrote: Small Fixes
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- Fixed a small problem which prevented one player from adding curiosities to another, logged off, player's study table. (Reverted for now; turned out to be trickier than expected.)
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springyb
- Posts: 695
- Joined: Wed Feb 03, 2010 11:39 am
Re: Game Development: Silken Sled
Sir I believe you forgot Bandit Mask
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Soukuw
- Posts: 137
- Joined: Thu Dec 10, 2015 8:27 am
Re: Game Development: Silken Sled
Might as well roll back the patch and start overjorb wrote:uneuipped