Game Development: Silken Sled

Announcements about major changes in Haven & Hearth.
Crest
Posts: 45
Joined: Mon May 05, 2025 2:12 am

Re: Game Development: Silken Sled

Post by Crest »

Honestly? Great update. Love inventory slots, love the mask and shoulder slot idea and everything else looks good too.
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Brojnos
Posts: 30
Joined: Sun Jul 27, 2025 10:23 pm

Re: Game Development: Silken Sled

Post by Brojnos »

POGGERS
Tarlog
Posts: 18
Joined: Sun Sep 03, 2017 6:56 pm

Re: Game Development: Silken Sled

Post by Tarlog »

Tasty update, looks cooler than before - new items and mechs in game, not a limitation like bloodstone wall in mine and so

Thx a lot!
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TemuSoldier
Posts: 207
Joined: Fri Oct 31, 2025 7:19 am

Re: Game Development: Silken Sled

Post by TemuSoldier »

not gonna pay 7 bucks to be a Glowie but silk backpack is nice
jord’s strongest soldier
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Girth
Posts: 65
Joined: Sun Jan 19, 2025 6:30 pm

Re: Game Development: Silken Sled

Post by Girth »

new bis?
easier wounds
more slots!
the hearthlings grow stronger


i have been thinking about the rage/gate changes. a huge change in favor of pve players, as they will now always have the safety of their gates... at the cost of a few features. I kind of like this and i kind of dont, so that's probably an indication of balance.

tell w16.1 that wine glance owes me money. i cant find it anywhere.


how long until we get pauldrons for the steel set
another stupid day of my worthless hermit life
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Ardennesss
Posts: 1171
Joined: Sun Oct 06, 2013 4:22 pm

Re: Game Development: Silken Sled

Post by Ardennesss »

jorb wrote:[*] Our primary development direction is toward object-controlled-objects.
Still selling this lie eh?
Aritain
Posts: 19
Joined: Sun Sep 13, 2015 11:32 pm

Re: Game Development: Silken Sled

Post by Aritain »

pog patch
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Kaios
Posts: 9268
Joined: Fri Jul 30, 2010 2:14 am

Re: Game Development: Silken Sled

Post by Kaios »

jorb wrote: Small Fixes
-----------------------
  • Fixed a small problem which prevented one player from adding curiosities to another, logged off, player's study table. (Reverted for now; turned out to be trickier than expected.)
unfortunate, it'd be nice to be able to fill alt desks without having to log them in or villagers while they are offline
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springyb
Posts: 695
Joined: Wed Feb 03, 2010 11:39 am

Re: Game Development: Silken Sled

Post by springyb »

Sir I believe you forgot Bandit Mask
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Soukuw
Posts: 137
Joined: Thu Dec 10, 2015 8:27 am

Re: Game Development: Silken Sled

Post by Soukuw »

jorb wrote:uneuipped
Might as well roll back the patch and start over

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