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stickman
- Posts: 660
- Joined: Sat Nov 21, 2009 12:40 am
Re: Game Development: Thatched Totem
what is the soak on that totem gate. is it similar to brick wall?
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Regulus2424
- Posts: 685
- Joined: Mon Feb 16, 2015 3:48 pm
Re: Game Development: Thatched Totem
how come botters got a whole curio named after them?
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
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Nictos
- Posts: 237
- Joined: Thu Apr 21, 2011 5:31 am
Re: Game Development: Thatched Totem
Cool update thank you. Could you address the issue with star shard axe spiralling in the next update? I heard it’s a big problem right now with bigger villages getting very high q axes out of it
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r0ck4ev3r
- Posts: 282
- Joined: Tue Mar 13, 2012 10:30 pm
Re: Game Development: Thatched Totem
Giant gates are just one step closer to Stone Castle Walls.
"Don't just have an idea- have all of them." ~ Niv-Mizzet
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BigCountry
- Posts: 215
- Joined: Wed Feb 06, 2019 4:07 am
Re: Game Development: Thatched Totem
So they are clearly pushing silver and gold subs with all these patch updates. Hey, none of us is complaining. This might be the most content we have received in 1 world since I have been playing 

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gravesmerch
- Posts: 521
- Joined: Thu Sep 08, 2022 6:13 pm
Re: Game Development: Thatched Totem
Shift + rightclick lifting sack to create stockpile placer.
Add sacks to belts.
ggwp
Add sacks to belts.
ggwp
Last edited by gravesmerch on Fri Feb 27, 2026 2:38 pm, edited 1 time in total.
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Nictos
- Posts: 237
- Joined: Thu Apr 21, 2011 5:31 am
Re: Game Development: Thatched Totem
Oh derp, ok thanksFaithfulToadd wrote:I believe you're referring to this topic. Jorb replied there. From that thread it seems very debatable whether star shard spiraling is a bigNictos wrote:Cool update thank you. Could you address the issue with star shard axe spiralling in the next update? I heard it’s a big problem right now with bigger villages getting very high q axes out of it
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Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: Game Development: Thatched Totem
50 and a speargravesmerch wrote:how much stats and equips do I need to cheese a Mammoth or a Whale
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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fallout
- Posts: 964
- Joined: Sun Apr 18, 2010 3:17 am
Re: Game Development: Thatched Totem
The time it'd take you to kill a whale with 50 you could just grind your stats/curios/food to 100 /s but...