Maybe it's not butchering station with big storage but still nice QoL, thanks
btw. remove salt (natural res), hunger from quest givers, driftkelp, fairy mushroom, balance food (pickling, sheep pie, autism steak), add rolling stats cap
btw2. rework food, requirement of cookbooks as 2nd external party service to play the game because there are 999999999 combinations of one food sux as fuck
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AliExpressMerchant
- Posts: 140
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Re: Game Development: Radish Butchery
Selling high quality tools for tokens. PM for more details
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WowGain
- Posts: 1097
- Joined: Fri Mar 07, 2014 2:09 am
Re: Game Development: Radish Butchery
ill be honest ive been getting by pretty fine this world with mostly my own research into recipes, and im definitely not autisming itAliExpressMerchant wrote:Maybe it's not butchering station with big storage but still nice QoL, thanks
btw. remove salt (natural res), hunger from quest givers, driftkelp, fairy mushroom, balance food (pickling, sheep pie, autism steak), add rolling stats cap
btw2. rework food, requirement of cookbooks as 2nd external party service to play the game because there are 999999999 combinations of one food sux as fuck
W7 Hermit, Honorary Ruskie
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven
discord: wowgain
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven
discord: wowgain
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ksillema
- Posts: 21
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Re: Game Development: Radish Butchery
Good jorb, take care
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vatas
- Posts: 5255
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- Location: Suomi Finland Perkele
Re: Game Development: Radish Butchery
Salt Basins should be reworked so they only yield regular salt (possibly in a large quantity, think something like a Tar Pit that can hold an entire barrel's worth of tar.)
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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JTB
- Posts: 41
- Joined: Fri Mar 06, 2020 2:10 pm
Re: Game Development: Radish Butchery
Good patchma, i like butchering changes, it is a good qol addition. Again, this world patchmas feel like you both really play the game and see the problems yourself.
But pretty please, consider reverting local quality ups from quests, this was the only endgame content (at least for me) besides cattle, kingdoms (which is only available to big and strong groups) and spiraling.
Also due to quest reward changes and latest sage credo stage changes, the credo feels pretty pointless by now - too hard to get to and do, and percentage reward increase seems not too impactful
But pretty please, consider reverting local quality ups from quests, this was the only endgame content (at least for me) besides cattle, kingdoms (which is only available to big and strong groups) and spiraling.
Also due to quest reward changes and latest sage credo stage changes, the credo feels pretty pointless by now - too hard to get to and do, and percentage reward increase seems not too impactful
As fearless in death as he was in life
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caz
- Posts: 542
- Joined: Fri Jul 16, 2010 7:27 pm
Re: Game Development: Radish Butchery
Cool and regular updates
Will u ever post a proper "road map" or a screenshot of your various notepad lists of shit in the pipeline
When is w16.1 ending?
Is it in:
- 1-2 weeks
- 1-2 months
- Before midsommar
- After midsommar
- Idk maybe another year or two
Will u ever post a proper "road map" or a screenshot of your various notepad lists of shit in the pipeline
When is w16.1 ending?
Is it in:
- 1-2 weeks
- 1-2 months
- Before midsommar
- After midsommar
- Idk maybe another year or two

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Regulus2424
- Posts: 685
- Joined: Mon Feb 16, 2015 3:48 pm
Re: Game Development: Radish Butchery
hello I would like your opinion on my proposal for the last tier upgrade of the wandering sage credo https://www.havenandhearth.com/forum/vi ... 48&t=80429JTB wrote:wandering sage mentioned
W6 - giga noob hermit
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W14 - PotFriendJr from Doom Fortress
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W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
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Luno
- Posts: 403
- Joined: Fri Feb 04, 2022 3:10 pm
Re: Game Development: Radish Butchery
He is probably trying it out to make a perfectly fitting visual effect to Boar Tusk Snuff. The dedication!jordancoles wrote: Jorb just discovered cocaine
Awesome update, by the way.
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sMartins
- Posts: 3440
- Joined: Wed Nov 11, 2015 10:21 pm
- Location: Italy
Re: Game Development: Radish Butchery
The dedication!
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!