Game Development: Radish Butchery

Announcements about major changes in Haven & Hearth.
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AliExpressMerchant
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Re: Game Development: Radish Butchery

Post by AliExpressMerchant »

Maybe it's not butchering station with big storage but still nice QoL, thanks


btw. remove salt (natural res), hunger from quest givers, driftkelp, fairy mushroom, balance food (pickling, sheep pie, autism steak), add rolling stats cap
btw2. rework food, requirement of cookbooks as 2nd external party service to play the game because there are 999999999 combinations of one food sux as fuck
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WowGain
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Re: Game Development: Radish Butchery

Post by WowGain »

AliExpressMerchant wrote:Maybe it's not butchering station with big storage but still nice QoL, thanks


btw. remove salt (natural res), hunger from quest givers, driftkelp, fairy mushroom, balance food (pickling, sheep pie, autism steak), add rolling stats cap
btw2. rework food, requirement of cookbooks as 2nd external party service to play the game because there are 999999999 combinations of one food sux as fuck
ill be honest ive been getting by pretty fine this world with mostly my own research into recipes, and im definitely not autisming it
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ksillema
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Re: Game Development: Radish Butchery

Post by ksillema »

Good jorb, take care
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vatas
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Re: Game Development: Radish Butchery

Post by vatas »

Salt Basins should be reworked so they only yield regular salt (possibly in a large quantity, think something like a Tar Pit that can hold an entire barrel's worth of tar.)
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JTB
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Re: Game Development: Radish Butchery

Post by JTB »

Good patchma, i like butchering changes, it is a good qol addition. Again, this world patchmas feel like you both really play the game and see the problems yourself.
But pretty please, consider reverting local quality ups from quests, this was the only endgame content (at least for me) besides cattle, kingdoms (which is only available to big and strong groups) and spiraling.
Also due to quest reward changes and latest sage credo stage changes, the credo feels pretty pointless by now - too hard to get to and do, and percentage reward increase seems not too impactful :cry:
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caz
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Re: Game Development: Radish Butchery

Post by caz »

Cool and regular updates

Will u ever post a proper "road map" or a screenshot of your various notepad lists of shit in the pipeline

When is w16.1 ending?

Is it in:
- 1-2 weeks
- 1-2 months
- Before midsommar
- After midsommar
- Idk maybe another year or two
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Regulus2424
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Re: Game Development: Radish Butchery

Post by Regulus2424 »

JTB wrote:wandering sage mentioned
hello I would like your opinion on my proposal for the last tier upgrade of the wandering sage credo https://www.havenandhearth.com/forum/vi ... 48&t=80429 :?
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FaithfulToadd
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au revoir

Post by FaithfulToadd »

au revoir
Last edited by FaithfulToadd on Sat Mar 14, 2026 12:43 am, edited 1 time in total.
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Luno
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Re: Game Development: Radish Butchery

Post by Luno »

jordancoles wrote: Jorb just discovered cocaine :?:
He is probably trying it out to make a perfectly fitting visual effect to Boar Tusk Snuff. The dedication! :o


Awesome update, by the way.
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sMartins
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Re: Game Development: Radish Butchery

Post by sMartins »

The dedication!
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