Game Development: Onion Marker

Announcements about major changes in Haven & Hearth.
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caz
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Re: Game Development: Onion Marker

Post by caz »

nightdawg rn: :x :evil: :roll:
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Robben_DuMarsch
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Re: Game Development: Onion Marker

Post by Robben_DuMarsch »

This is Jorb's way of saying he's no longer a MAHA stan, but he's unwilling to put in the neon pink/purple hair hat, I think.
reddie9408
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Re: Game Development: Onion Marker

Post by reddie9408 »

I can't spitroast. Is that a new bug?
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jordancoles
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Re: Game Development: Onion Marker

Post by jordancoles »

The pickled onion scientists are punching air rn
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bubblebudd
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Re: Game Development: Onion Marker

Post by bubblebudd »

3 tile plow when.
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AliExpressMerchant
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Re: Game Development: Onion Marker

Post by AliExpressMerchant »

kinda interesting choice of fixes priority

snekkja/knarr bug where you can trap people inside is live for God knows how many years, meanwhile we get another onion. This definitely motivates people to log in (frfr)
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Regulus2424
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Re: Game Development: Onion Marker

Post by Regulus2424 »

AliExpressMerchant wrote:kinda interesting choice of fixes priority

snekkja/knarr bug where you can trap people inside is live for God knows how many years, meanwhile we get another onion. This definitely motivates people to log in (frfr)
post the bug here or in a separate thread :? surely this will speed up the fix
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SnuggleSnail
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Re: Game Development: Onion Marker

Post by SnuggleSnail »

A nothing patch, but emblematic of why the game is progressively getting worse. Bloat implemented with no idea, or even attempt to guide how it affects the meta game. Not even fun bloat. Just a thing that already existed copy pasted with a new stat block.

This is not hyperbole. If you asked an LLM to search the forums for uncontroversial suggestions, and then to implement them, the average patch would be better. Like, by a lot.
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Nightdawg
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Re: Game Development: Onion Marker

Post by Nightdawg »

jorb wrote: Our primary development direction is toward object-controlled-objects.
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Any decade now
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
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SlicingTheMoon
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Re: Game Development: Onion Marker

Post by SlicingTheMoon »

jorb wrote: [*] Fixed the repair resource (hard metal) for "Coin Press"es in World 16.1. Reported

https://www.havenandhearth.com/forum/viewtopic.php?
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