Still waiting for the fix to opt-in permadeath.
Just to reiterate for devs:
-If you precisely calculate when to cleave somebody, you can injure them so hard that their injuries kill them, even if they don't have murder. This makes newbies with low con unable to learn the game or recover from their mistakes.
Losing gear is acceptable for most; losing a character when you've been assured you cannot die is simply a bug that nobody can sell to a new player.
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Schwarzvald
- Posts: 375
- Joined: Sat Dec 31, 2011 11:24 pm
Re: Game Development: Orange Alchemy
At this point the devs are larping this:
*pisses in your vagina*
Afterwards body is impressed
Edit; imagine si ever put thinking this !
“this” is what forum pvp looks like retard
*pisses in your vagina*
Afterwards body is impressed
Edit; imagine si ever put thinking this !
“this” is what forum pvp looks like retard
Audiosmurf wrote:I am a racist and a homosexual
Audiosmurf wrote:Doxx me again if it bothers you so you dumbass black gorilla retard
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dagrimreefah
- Posts: 2648
- Joined: Wed May 25, 2011 3:01 am
Re: Game Development: Orange Alchemy
Fuck that sounds good_Scipio wrote:Duck à l'orange is a classic French dish from cuisine bourgeoise consisting of roasted duck served with a bitter orange (bigarade) sauce.
The dish was later formally codified by Auguste Escoffier in Le Guide Culinaire. Modern variations typically feature:
Roasted duck with crispy skin, often achieved by pricking the skin and rendering fat.
A sweet and savory sauce made from orange juice, zest, stock, sugar, vinegar, and often Grand Marnier or other orange liqueurs.
Garnishes such as supremed orange segments and blanched orange zest strips.
Not a bug, dumbassZephroze wrote:Still waiting for the fix to opt-in permadeath.
Just to reiterate for devs:
-If you precisely calculate when to cleave somebody, you can injure them so hard that their injuries kill them, even if they don't have murder. This makes newbies with low con unable to learn the game or recover from their mistakes.
Losing gear is acceptable for most; losing a character when you've been assured you cannot die is simply a bug that nobody can sell to a new player.
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linkfanpc
- Posts: 2415
- Joined: Wed Aug 05, 2015 7:07 pm
Re: Game Development: Orange Alchemy
you misspelled extradite btwZephroze wrote:Still waiting for the fix to opt-in permadeath.
Just to reiterate for devs:
-If you precisely calculate when to cleave somebody, you can injure them so hard that their injuries kill them, even if they don't have murder. This makes newbies with low con unable to learn the game or recover from their mistakes.
Losing gear is acceptable for most; losing a character when you've been assured you cannot die is simply a bug that nobody can sell to a new player.

jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
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Schwarzvald
- Posts: 375
- Joined: Sat Dec 31, 2011 11:24 pm
Re: Game Development: Orange Alchemy
[/u]Yeah you poor pdf freak that’s a right reserved for the wealthy. Get your money up. No arrests on them lists btw.
Audiosmurf wrote:I am a racist and a homosexual
Audiosmurf wrote:Doxx me again if it bothers you so you dumbass black gorilla retard
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524u
- Posts: 173
- Joined: Wed Nov 17, 2010 2:23 pm
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Orange Alchemy
Unfortunately, yes. Aiming for next week, indeed.524u wrote:"Aiming for next week!"
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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524u
- Posts: 173
- Joined: Wed Nov 17, 2010 2:23 pm
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Regulus2424
- Posts: 685
- Joined: Mon Feb 16, 2015 3:48 pm
Re: Game Development: Orange Alchemy
I agree, would be nice to get some information about that, Jorbinski
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys

