Should become unusable until polished/repaired/whatever system will be for that in the future. Instead of poofing out of existence like it does currently.
This is also an entry on the long list of "features that make custom clients mandatory" - specifically the "protect cutlery" -checkbox.
My village is currently having to investigate who exactly forgot to check it, or otherwise made a silk tablecloth disappear. Our silk guy is not happy.
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vatas
- Posts: 5254
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Symbel that runs out of wear/durability...
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Regulus2424
- Posts: 684
- Joined: Mon Feb 16, 2015 3:48 pm
Re: Symbel that runs out of wear/durability...
many such cases 
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
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Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: Symbel that runs out of wear/durability...
on god I turned it on by default, jfcvatas wrote: My village is currently having to investigate who exactly forgot to check it, or otherwise made a silk tablecloth disappear. Our silk guy is not happy.
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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maze
- Posts: 2819
- Joined: Sat Mar 27, 2010 3:15 am
- Location: Canada
Re: Symbel that runs out of wear/durability...
+1 It should get the armor patch where 0 durability makes it unstable but clicking 2 together fixes to an amount.
The fact they just go POOF is iterating, and has become a mandatory feature of custom clients to save all the items on a table.
The fact they just go POOF is iterating, and has become a mandatory feature of custom clients to save all the items on a table.
Administrator of CoS
game ideas
game ideas
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OopsieDoopsie
- Posts: 22
- Joined: Tue Mar 23, 2021 2:35 pm
- Location: womp womp
Re: Symbel that runs out of wear/durability...
Using base client as a part of a village is just terrorism at this point
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jetharius
- Posts: 32
- Joined: Sat Sep 22, 2018 10:36 pm
Re: Symbel that runs out of wear/durability...
Would the symbel song not work on a zero dura item then? maybe just repair it to half?
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vatas
- Posts: 5254
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Symbel that runs out of wear/durability...
The whole point/suggestion is that it would work.jetharius wrote:Would the symbel song not work on a zero dura item then? maybe just repair it to half?
The problem with the current system is that if everything goes as planned, you get several times more usage out of an expensive symbel (at the cost of EXP). But if someone accidentally breaks the symbel prematurely, all of that gets wasted.
Imagine if a Metal Plow wouldn't stop working at low durability and just poofed out of existence when it hits 0%. Plowing fields would turn into annoying/tedious minigame of "constantly keep an eye at the durability of the plow to not waste hard metal."
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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mvgulik
- Posts: 4098
- Joined: Fri May 21, 2010 2:29 am
Re: Symbel that runs out of wear/durability...
Implementation fact: Depending on the used client. Protection might only actively work, if feasting/eating from the table with the feast button. (and the protection button is ON ofc)
Ignored(29): "Would you like to know more"
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Luno
- Posts: 403
- Joined: Fri Feb 04, 2022 3:10 pm
Re: Symbel that runs out of wear/durability...
+1
jorb is gay
jorb is gay
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vatas
- Posts: 5254
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Symbel that runs out of wear/durability...
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)