It might not fix it on my end. But its useful as it points to it being, at least, a general Linux thing.
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mvgulik
- Posts: 4103
- Joined: Fri May 21, 2010 2:29 am
Re: Ender Client
Ignored(29): "Would you like to know more"
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Uriel
- Posts: 777
- Joined: Fri May 28, 2010 5:00 pm
Re: Ender Client
Will do after I find next one.ReDll wrote: Sun Nov 01, 2026 2:04 pmIf you can provide resource name we can add this. To see resource you need to use Inspect tool Xtended->Inspect result should looks something like gfx/terrobg/gemstone
this orange thing is gemstone, they spawn in caves and you can mine gems from them
Btw, there is no minimap icons in settings for few new animals - like cachalot, puffin etc.
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mvgulik
- Posts: 4103
- Joined: Fri May 21, 2010 2:29 am
Re: Ender Client

Lol ... Counting 14 different 1.0 cases.
(True X.0 values show as just "X" in the tooltip)
Ignored(29): "Would you like to know more"
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mvgulik
- Posts: 4103
- Joined: Fri May 21, 2010 2:29 am
Re: Ender Client
When you have a lot of different tree-types around where you login ... It can take a few minutes for all tree-types to actually show up in the world view.
Considering most tree-type generally do show up at first, while only a few are delayed ... I figure its potentially related to some game server behavior, ... But I'm not sure.
(With most trees I main roughly 90+% of all tree types ... in a relative small area.)
Considering most tree-type generally do show up at first, while only a few are delayed ... I figure its potentially related to some game server behavior, ... But I'm not sure.
(With most trees I main roughly 90+% of all tree types ... in a relative small area.)
Ignored(29): "Would you like to know more"
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ArgentumW7
- Posts: 15
- Joined: Thu Jan 31, 2019 8:10 pm
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xyzzy57
- Posts: 203
- Joined: Thu Aug 19, 2021 9:41 pm
Memory leaks in ender beta client.
The version of java I'm running on my linux system has something it calls leak-check, which apparently runs by default.
It's spewing reports of the ender beta client leaking memory,
haven: warning: leak-check: haven.render.gl.GLProgram$ProgOb@4b3ea7b9 (4b3ea7b9) leaked
haven: warning: leak-check: haven.render.gl.GLProgram$ShaderOb@58eb6fd4 (58eb6fd4) leaked
haven: warning: leak-check: haven.render.gl.GLProgram$ShaderOb@5d98d486 (5d98d486) leaked
haven: warning: leak-check: haven.render.gl.GLProgram$ProgOb@3099dbf5 (3099dbf5) leaked
haven: warning: leak-check: #<gl.buf 0> (62f4c1f1) leaked
haven: warning: leak-check: #<gl.vao 0> (1fd1fc33) leaked
etc. etc.
I'm going to try launching the default client to see whether it has similar leaks.
But I think this accounts handsomely for the ever increasing memory consumption and performance issues I've observed running this client on MacOS, which doesn't report such errors anywhere obvious.
If I get really organized, I'll also try the standard ender client. But I'm currently hot on the trail of a workaround for entirely different issue involving Wayland failing to play nicely with any Haven client, which had been forcing me to play Haven from a MacOS system I'm eager to retire. Dealing with that takes priority for me.
It's spewing reports of the ender beta client leaking memory,
haven: warning: leak-check: haven.render.gl.GLProgram$ProgOb@4b3ea7b9 (4b3ea7b9) leaked
haven: warning: leak-check: haven.render.gl.GLProgram$ShaderOb@58eb6fd4 (58eb6fd4) leaked
haven: warning: leak-check: haven.render.gl.GLProgram$ShaderOb@5d98d486 (5d98d486) leaked
haven: warning: leak-check: haven.render.gl.GLProgram$ProgOb@3099dbf5 (3099dbf5) leaked
haven: warning: leak-check: #<gl.buf 0> (62f4c1f1) leaked
haven: warning: leak-check: #<gl.vao 0> (1fd1fc33) leaked
etc. etc.
I'm going to try launching the default client to see whether it has similar leaks.
But I think this accounts handsomely for the ever increasing memory consumption and performance issues I've observed running this client on MacOS, which doesn't report such errors anywhere obvious.
If I get really organized, I'll also try the standard ender client. But I'm currently hot on the trail of a workaround for entirely different issue involving Wayland failing to play nicely with any Haven client, which had been forcing me to play Haven from a MacOS system I'm eager to retire. Dealing with that takes priority for me.
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xyzzy57
- Posts: 203
- Joined: Thu Aug 19, 2021 9:41 pm
Re: Ender Client
I'm getting no leaks reported when running the official client.
There's also another problem in ender_beta on my linux system only, that I'm not seeing with the official client.
Various short cuts involving control keys work in ender_beta on MacOS, and in the official client on either OS, but not in ender_beta on linux.
On ender_beta, all the control characters I tried appear to be no-ops.
I'm running Kubuntu 26.04 LTS
$ java -version
openjdk version "25.0.5.0.3" 2026-10-24
OpenJDK Runtime Environment (build 25.0.5.0.3+1-1-26.04.1-Ubuntu)
OpenJDK 64-Bit Server VM (build 25.0.5.0.3+1-1-26.04.1-Ubuntu, mixed mode, sharing)
There's also another problem in ender_beta on my linux system only, that I'm not seeing with the official client.
Various short cuts involving control keys work in ender_beta on MacOS, and in the official client on either OS, but not in ender_beta on linux.
On ender_beta, all the control characters I tried appear to be no-ops.
I'm running Kubuntu 26.04 LTS
$ java -version
openjdk version "25.0.5.0.3" 2026-10-24
OpenJDK Runtime Environment (build 25.0.5.0.3+1-1-26.04.1-Ubuntu)
OpenJDK 64-Bit Server VM (build 25.0.5.0.3+1-1-26.04.1-Ubuntu, mixed mode, sharing)
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xyzzy57
- Posts: 203
- Joined: Thu Aug 19, 2021 9:41 pm
Re: Ender Client
The vanilla ender client splits the difference. No memory leaks, but also no working control keys - and performance bad enough to render it unusable. (Ender beta was not this bad, but possibly the overall system is in memory scarcity or some such, after everything I've done. i.e. it might have behaved better if launched earlier in my explorations.)
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mvgulik
- Posts: 4103
- Joined: Fri May 21, 2010 2:29 am
Re: Ender Client
? What's that ?
- Ender Final.
- Ender Beta.
- Vanilla => Generally only used to target default client by HnH game dev's.
- Something else.
Ignored(29): "Would you like to know more"

