Do we know how exactly is the quality of sting grass calculated? I know it takes the Q of cutting tool, but it looks like it has its own Q too in the calculation.
Same question about flint wash - is it capped by surv/maso? Does it use any tool to calculated Q?
Recently i've found 70q flint wash. Does it mean someone could start the game with 70q stone straight away?
-
Regulus2424
- Posts: 689
- Joined: Mon Feb 16, 2015 3:48 pm
Re: Quality of few locally spawned materials
flint wash is capped by survival, the tool does not matter (I'm not even sure if it needs a tool tbh)
as for the grass, I think you have the right idea
as for the grass, I think you have the right idea
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
-
BrightEyEs
- Posts: 4
- Joined: Sat Nov 16, 2024 1:36 pm
Re: Quality of few locally spawned materials
the grass has an Q, it changes depending on location. its a wild crop, so its hard capped by your farming.
Flint wash is capped by survival.
yes, if someone had survival up that high, you could start out with an high Q stone early game.
Flint wash is capped by survival.
yes, if someone had survival up that high, you could start out with an high Q stone early game.