Q90 Bow and Deer

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.
User avatar
MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Q90 Bow and Deer

Post by MagicManICT »

Thanks for the great analysis! I'm coming to expect this of you, Sevenless. It also points at an Agi close to what I suspected. I can max hit with my sling for somewhere around 150, but usually only do about 80-100 with my perc score. I was figuring at least lvl*15 Agi for deer. If the 200 is closer, it would be lvl * 20 Agi, maybe even upwards of lvl * 25.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
Setting
Posts: 20
Joined: Mon Mar 14, 2011 11:37 pm

Re: Q90 Bow and Deer

Post by Setting »

+1 very good post!
ElricSorrow
Posts: 21
Joined: Tue Jan 18, 2011 9:36 am

Re: Q90 Bow and Deer

Post by ElricSorrow »

Thanks, Sevenless that helped a lot.
User avatar
Sevenless
Posts: 7704
Joined: Fri Mar 04, 2011 3:55 am
Location: Canada

Re: Q90 Bow and Deer

Post by Sevenless »

MagicManICT wrote:Thanks for the great analysis! I'm coming to expect this of you, Sevenless. It also points at an Agi close to what I suspected. I can max hit with my sling for somewhere around 150, but usually only do about 80-100 with my perc score. I was figuring at least lvl*15 Agi for deer. If the 200 is closer, it would be lvl * 20 Agi, maybe even upwards of lvl * 25.
I'd give margin of error at +/- 10. Considering how the dev's like round numbers, I'd expect it actually is 200. And yw for the write up, was bored at work :D
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system

Return to “How do I?”