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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Daggers/Wooden Swords/Spears(Due to Input)
It's been confirmed for .75
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Kriegwolf
- Posts: 203
- Joined: Thu Mar 25, 2010 11:30 pm
- Location: Moscow, Russia
Re: Daggers/Wooden Swords/Spears(Due to Input)
I see... Technically, UA could find a use for a pommel attack. Also, punch is okay as an endgame attack, but not as a primary one. Also, i can't see a reason why not make a parry stance which could be 1xMelee instead of shield's 1.25 (buff the shields also, probably?). Right now i don't see the combat as a fight, i see it more like atk/def/hp changes.
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ninjakid
- Posts: 1
- Joined: Fri Jun 01, 2012 4:27 am
- Location: usa
Re: Daggers/Wooden Swords/Spears(Due to Input)
hi im new here...and im interested in weapons specially spears...can u share more about it..thanks 
“A man of courage never needs weapons like camillus knives, but he may need bail.”
Man Of Courage: ninjakid
Man Of Courage: ninjakid
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Mateusz_Zboj
- Posts: 760
- Joined: Sun Jul 03, 2011 8:03 pm
Re: Daggers/Wooden Swords/Spears(Due to Input)
Boxing gloves made from wool and linen would be nice for spars.
Perhaps giving an ability to pick how much wool you want to put in would regulate the damage. (for all the customization you need)
Perhaps giving an ability to pick how much wool you want to put in would regulate the damage. (for all the customization you need)
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Kriegwolf
- Posts: 203
- Joined: Thu Mar 25, 2010 11:30 pm
- Location: Moscow, Russia
Re: Daggers/Wooden Swords/Spears(Due to Input)
Oh how would they be nice for spars if you use spars also to test your UA damage?
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100Rads
- Posts: 139
- Joined: Sat Jan 07, 2012 5:12 pm
- Location: Eating creamy cocks
Re: Daggers/Wooden Swords/Spears(Due to Input)
Was bored, so I made a picture with some weapons.
From left to right: stone spear, knife, stone sword

From left to right: stone spear, knife, stone sword

"... and there, standing in confusion on the brink of defeat, Thilfing gave out a bellowing cry. In the shattering echo the Noms saw, as had been foretold, his pain, his agony, his anguish. His triumph."
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HasseKebab
- Posts: 1782
- Joined: Sun Mar 06, 2011 8:59 pm
Re: Daggers/Wooden Swords/Spears(Due to Input)
Stone sword? You mean Wooden Sword.100Rads wrote:Was bored, so I made a picture with some weapons.
From left to right: stone spear, knife, stone sword
À Stone sword would be too heavy to even make à sting
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100Rads
- Posts: 139
- Joined: Sat Jan 07, 2012 5:12 pm
- Location: Eating creamy cocks
Re: Daggers/Wooden Swords/Spears(Due to Input)
Then change the gray into brown if that makes you happy.
I think that a wooden sword wouldn't be good for combat. It would probably break when you hit something, so a stone sword seems a bit better.
I think that a wooden sword wouldn't be good for combat. It would probably break when you hit something, so a stone sword seems a bit better.
"... and there, standing in confusion on the brink of defeat, Thilfing gave out a bellowing cry. In the shattering echo the Noms saw, as had been foretold, his pain, his agony, his anguish. His triumph."
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Daggers/Wooden Swords/Spears(Due to Input)
You're actually not bad at emulating the artstyle of the game rads. Your sword looks way too flat though. I don't mean to be hating your creativity but it seemed worthwhile enough to point out.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Daggers/Wooden Swords/Spears(Due to Input)
obsidian swords-- was looking for a couple of good examples, but not seeing any other than that Aztec version of it.HasseKebab wrote: À Stone sword would be too heavy to even make à sting.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.

