Auroch Hair used to be like 144 hrs or some insane shit like that.Kearn wrote:aurochs hair is really fast now yeah, maybe like 6-8 instead of 24
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MrPunchers
- Posts: 1679
- Joined: Mon Jun 06, 2016 9:54 am
- Location: Where do you think?
Re: Game Development: World 10
Suck me good and hard thru my jorts
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thesourceofsadness
- Posts: 109
- Joined: Mon May 25, 2015 10:13 pm
Re: Game Development: World 10
Great Jorbtar, please, give ducks a chance to fly away from foxes, or dead duck will become the most common fish in w10 soon. Thank you.
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MrPunchers
- Posts: 1679
- Joined: Mon Jun 06, 2016 9:54 am
- Location: Where do you think?
Re: Game Development: World 10
Dude Mallards are gr8, almost as cyoot as Hedgehogs heheh.
Suck me good and hard thru my jorts
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seisorith
- Posts: 45
- Joined: Wed Nov 23, 2016 6:08 pm
Re: Game Development: World 10
Found my first skeleton (headless), and next to a headwaters up in a mountain. So, anyone learn murder yet? 
edit: Woops, murder is no longer a skill.
edit: Woops, murder is no longer a skill.
wolf1000wolf wrote:There are Chinese ppl playing this game!?!?!
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Game Development: World 10
Yeah, all you need is rage, and people would have had murder within the first 24 hours, anyway. Between quests and the curios, it isn't hard.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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seisorith
- Posts: 45
- Joined: Wed Nov 23, 2016 6:08 pm
Re: Game Development: World 10
I actually found that pink "hearthland" or "heathland" terrain on map, but as I neared it I smacked into the edge of the map. 
wolf1000wolf wrote:There are Chinese ppl playing this game!?!?!
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KatoKhan
- Posts: 211
- Joined: Fri Oct 28, 2016 1:10 am
Re: Game Development: World 10
Juanito wrote:Jorb please fix the bug where if you cancel a quest you dont get a new one by that tree, i have to move 2 minimaps from my location for questing.
Or is that intended?
If your quest giver is within 2 minimaps of your base, Keep it and thank the HnH Gods, my closest one is like 5 times that distance away and I have deleted and got new quests like 9 times tryin to get one closer and not three rivers over
Don't hate me 'cause I'm Beautiful
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NeoBasilisk
- Posts: 579
- Joined: Thu Jun 06, 2013 12:48 am
Re: Game Development: World 10
I like finding it because it also plays some unique music when you're near it that I haven't heard elsewhere.seisorith wrote:I actually found that pink "hearthland" or "heathland" terrain on map, but as I neared it I smacked into the edge of the map.
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Juanitow
- Posts: 11
- Joined: Sun Dec 19, 2010 8:17 pm
Re: Game Development: World 10
KatoKhan wrote:Juanito wrote:Jorb please fix the bug where if you cancel a quest you dont get a new one by that tree, i have to move 2 minimaps from my location for questing.
Or is that intended?
If your quest giver is within 2 minimaps of your base, Keep it and thank the HnH Gods, my closest one is like 5 times that distance away and I have deleted and got new quests like 9 times tryin to get one closer and not three rivers over
Well its to late for that now, i went on a cancel quest rampage
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The_Blode
- Posts: 601
- Joined: Sat Oct 08, 2011 7:51 am
- Location: Location: Location
Re: Game Development: World 10
All of my questgivers are a short hop over a river or a brief boat ride awayKatoKhan wrote: If your quest giver is within 2 minimaps of your base, Keep it and thank the HnH Gods, my closest one is like 5 times that distance away and I have deleted and got new quests like 9 times tryin to get one closer and not three rivers over
i've been busy paving and such so i don't have the skills to raid anthills right now, but the simple walking about quests have been lucrative so far
once i get really figured out with my base and can dedicate a bunch of time to quests i feel i'll be rolling really good
this is exactly what i needed to keep the game a bit more fresh for longer