Game Development: World 10

Announcements about major changes in Haven & Hearth.
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MrPunchers
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Re: Game Development: World 10

Post by MrPunchers »

Kearn wrote:aurochs hair is really fast now yeah, maybe like 6-8 instead of 24
Auroch Hair used to be like 144 hrs or some insane shit like that.
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thesourceofsadness
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Re: Game Development: World 10

Post by thesourceofsadness »

Great Jorbtar, please, give ducks a chance to fly away from foxes, or dead duck will become the most common fish in w10 soon. Thank you.
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MrPunchers
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Re: Game Development: World 10

Post by MrPunchers »

Dude Mallards are gr8, almost as cyoot as Hedgehogs heheh.
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seisorith
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Re: Game Development: World 10

Post by seisorith »

Found my first skeleton (headless), and next to a headwaters up in a mountain. So, anyone learn murder yet? ;)

edit: Woops, murder is no longer a skill.
wolf1000wolf wrote:There are Chinese ppl playing this game!?!?!
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MagicManICT
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Re: Game Development: World 10

Post by MagicManICT »

Yeah, all you need is rage, and people would have had murder within the first 24 hours, anyway. Between quests and the curios, it isn't hard.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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seisorith
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Re: Game Development: World 10

Post by seisorith »

I actually found that pink "hearthland" or "heathland" terrain on map, but as I neared it I smacked into the edge of the map. :lol:
wolf1000wolf wrote:There are Chinese ppl playing this game!?!?!
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KatoKhan
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Re: Game Development: World 10

Post by KatoKhan »

Juanito wrote:Jorb please fix the bug where if you cancel a quest you dont get a new one by that tree, i have to move 2 minimaps from my location for questing.

Or is that intended?

If your quest giver is within 2 minimaps of your base, Keep it and thank the HnH Gods, my closest one is like 5 times that distance away and I have deleted and got new quests like 9 times tryin to get one closer and not three rivers over
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NeoBasilisk
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Re: Game Development: World 10

Post by NeoBasilisk »

seisorith wrote:I actually found that pink "hearthland" or "heathland" terrain on map, but as I neared it I smacked into the edge of the map. :lol:
I like finding it because it also plays some unique music when you're near it that I haven't heard elsewhere.
Juanitow
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Re: Game Development: World 10

Post by Juanitow »

KatoKhan wrote:
Juanito wrote:Jorb please fix the bug where if you cancel a quest you dont get a new one by that tree, i have to move 2 minimaps from my location for questing.

Or is that intended?

If your quest giver is within 2 minimaps of your base, Keep it and thank the HnH Gods, my closest one is like 5 times that distance away and I have deleted and got new quests like 9 times tryin to get one closer and not three rivers over

Well its to late for that now, i went on a cancel quest rampage
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The_Blode
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Re: Game Development: World 10

Post by The_Blode »

KatoKhan wrote: If your quest giver is within 2 minimaps of your base, Keep it and thank the HnH Gods, my closest one is like 5 times that distance away and I have deleted and got new quests like 9 times tryin to get one closer and not three rivers over
All of my questgivers are a short hop over a river or a brief boat ride away
i've been busy paving and such so i don't have the skills to raid anthills right now, but the simple walking about quests have been lucrative so far
once i get really figured out with my base and can dedicate a bunch of time to quests i feel i'll be rolling really good

this is exactly what i needed to keep the game a bit more fresh for longer

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