This is simply to bring up some topics about nomad life style and what should be added to make it a more interesting.
A lot of older players come and go to the game~ but they normally adapt a nomadic lifestyle.
it would be interesting addition to the game if there was some systems build into it for us.
my own idea's to my nomadic life style are idea's that would take things like leather working and make it mobile.
That is the key to nomadic life; being mobile.
As being a nomad, life is not going to be easyer then that of a townsmen.
There should be drawbacks or things that would not be of any use to a townsmen but very useful to a Nomad.
My own ideas
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#1 Nomad/Gypsy housing: viewtopic.php?p=751189#p751189
Nomads have no protection making the life style easily griefed.
but making a system for protection that can't be exploited is rather hard and likely would take along time to code. . .
something simple and something that does not interact with a ton things would be idea for a "alpha version" gypsy house.
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#2 www - wild plants: http://viewtopic.php?f=48&t=50990
Ideal for Nomad life style and Ideal for early game wanderers.
would also add less hassle to farming and could possibly bring about new ways to farm.
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#3 Hides and leather as a wanderer: http://viewtopic.php?p=704675#p704675
Nomads can't be locked down by leather working, and leathering can take days. what forces you to setup.
Nomads need a way to be able to bulk of leather and make leather. while having a system that would not be ideal for someone who is setup/townsmen.
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#4 Legacy grass & terrain fodder : viewtopic.php?p=756062#p756062
When traveling around it's hard to keep up with the demands of feed for animals. (try filling the fodder up....)
it would be ideal for the terrain to act as abit of fodder and also promote moving around more.
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More ideas?